THE GAME - first published by Gygax's company, Tactical Studies Rules (TSR), Dungeons & Dragons was the starting point of publishing-related role play. It is still by far the best-known and role-playing game with 20 million players, translations in many languages \u200b\u200band over one billion dollars in sales of books and accessories until 2004. Inspired by mythology, the original game allowed players to play a human being who belongs to one of four classes: warrior, mage, thief, cleric, or be a member of a fantasy race: dwarf, halfling or elf.
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A couple of words to spend too remember the wonderful evenings spent in the company of creations by Gygax and all that his work and his monumental, fundamental insight has generated over the years. The fantasy was not the same without him, generations of children would not have discovered Tolkien, there would be no movies, books, video games and much, but just as many, other little things that made me company over the years ...
I still remember when returning from London by train avidly read printed and robbed in college, when the Internet was a luxury, espnsioni, rules to aggiuntuive, item list a thousand things and downloaded by connecting to various BBS, where we talked about games role.
I remember the first painted miniatures with a taste and capacity after several failed attempts (and I still have all those "soldiers") and nuts multifaced and the feeling of being part of a strange elite, others believed that consists of idiots ...
Thanks Gary.
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